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Contact Info

Halmonds University Center For Management Studies,
W. C /7A, Near Poornima Tower, North Shankarsheth Road, Pune. Maharashtra-411042, India.

+91 9778313343

128 City Road, London, EC1V 2NX,
United Kingdom.

hello@lordhalmondsuniversity.com

Diploma in Animation & VFX

Semester-wise syllabus for a Diploma in Animation & VFX 

 

Semester 1: Foundations of Animation

  1. Principles of Animation

    • 12 Basic Principles (Squash & Stretch, Anticipation, Timing)

    • Traditional Hand-drawn Animation Basics

  2. Digital Art & Design

    • Color Theory, Composition

    • Photoshop for Concept Art

  3. 2D Animation

    • Storyboarding, Character Design

    • Software: Adobe Animate, Toon Boom

  4. 3D Modeling Basics

    • Interface Navigation, Polygon Modeling

    • Software: Autodesk Maya/Blender

  5. Visual Storytelling

    • Scriptwriting, Shot Composition

  6. Practical Lab

    • Flipbook Animation, Basic Walk Cycles


Semester 2: Intermediate Techniques

  1. 3D Animation

    • Rigging, Keyframing, Lip Sync

    • Software: Maya Character Animator

  2. VFX Fundamentals

    • Green Screen Removal, Rotoscoping

    • Software: Adobe After Effects

  3. Motion Graphics

    • Title Sequences, Infographics

    • Software: Cinema 4D + After Effects

  4. Texturing & Lighting

    • UV Mapping, HDRI Lighting

    • Software: Substance Painter

  5. Sound Design for Animation

    • Foley, Voice-over Syncing

  6. Project Work

    • Short 2D/3D Animation (30-60 sec)


Semester 3 : Specialization

  1. Advanced VFX

    • Particle Systems (Fire/Smoke), Dynamics

    • Software: Houdini/Nuke

  2. Character Animation

    • Advanced Rigging, Facial Animation

  3. Matte Painting

    • Digital Environment Creation

    • Software: Photoshop + Maya

  4. CGI Integration

    • Live-Action + 3D Compositing

  5. Industry Workflows

    • Pipeline in Studios (Pre-Prod to Post-Prod)


Semester 4: Professional Portfolio Development

  1. Special Effects Simulation

    • Fluid, Cloth, Hair Dynamics

  2. Virtual Production

    • Unreal Engine for Real-time Animation

  3. Augmented Reality (AR) Basics

    • Markerless Tracking, AR Content Creation

  4. Final Project

    • Showreel Development (2-3 min)

    • Collaborative Short Film Production

  5. Internship

    • Studio Apprenticeship (4-8 weeks)


Key Software Taught:

  • 2D Animation: Adobe Animate, Toon Boom Harmony

  • 3D Animation: Autodesk Maya, Blender

  • VFX: After Effects, Nuke, Houdini

  • Game Engines: Unreal Engine (for Cinematics)